Source
@DomName('GamepadEvent.gamepad') @DocsEditable() @Experimental() // untriaged Gamepad get gamepad => _blink.BlinkGamepadEvent.instance.gamepad_Getter_(this);
@DomName('GamepadEvent.gamepad') @DocsEditable() @Experimental() // untriaged Gamepad get gamepad => _blink.BlinkGamepadEvent.instance.gamepad_Getter_(this);