- @DomName('Path2D.bezierCurveTo')
- @DocsEditable()
- @Experimental()
Source
@DomName('Path2D.bezierCurveTo') @DocsEditable() @Experimental() // untriaged void bezierCurveTo(num cp1x, num cp1y, num cp2x, num cp2y, num x, num y) => _blink.BlinkPath2D.instance .bezierCurveTo_Callback_6_(this, cp1x, cp1y, cp2x, cp2y, x, y);