1. @DomName('Path2D.ellipse')
  2. @DocsEditable()
  3. @Experimental()
void ellipse(num x, num y, num radiusX, num radiusY, num rotation, num startAngle, num endAngle, bool anticlockwise)

Source

@DomName('Path2D.ellipse')
@DocsEditable()
@Experimental() // untriaged
void ellipse(num x, num y, num radiusX, num radiusY, num rotation,
        num startAngle, num endAngle, bool anticlockwise) =>
    _blink.BlinkPath2D.instance.ellipse_Callback_8_(this, x, y, radiusX,
        radiusY, rotation, startAngle, endAngle, anticlockwise);