Create a mutable rectangle spanned by (left, top)
and
(left+width, top+height)
.
The rectangle contains the points
with x-coordinate between left
and left + width
, and
with y-coordinate between top
and top + height
, both inclusive.
The width
and height
should be non-negative.
If width
or height
are negative, they are clamped to zero.
If width
and height
are zero, the "rectangle" comprises only the single
point (left, top)
.
Source
MutableRectangle(this.left, this.top, T width, T height) : this._width = (width < 0) ? _clampToZero<T>(width) : width, this._height = (height < 0) ? _clampToZero<T>(height) : height;