Source
@DomName('AudioBufferSourceNode.loopEnd') @DocsEditable() num get loopEnd => _blink.BlinkAudioBufferSourceNode.instance.loopEnd_Getter_(this);
Source
@DomName('AudioBufferSourceNode.loopEnd') @DocsEditable() set loopEnd(num value) => _blink.BlinkAudioBufferSourceNode.instance.loopEnd_Setter_(this, value);