1. @DomName('WebGLRenderingContext.bindBuffer')
  2. @DocsEditable()
void bindBuffer(int target, Buffer buffer)

Source

@DomName('WebGLRenderingContext.bindBuffer')
@DocsEditable()
void bindBuffer(int target, Buffer buffer) =>
    _blink.BlinkWebGLRenderingContext.instance
        .bindBuffer_Callback_2_(this, target, buffer);