1. @DomName('WebGLRenderingContext.getActiveUniform')
  2. @DocsEditable()
ActiveInfo getActiveUniform(Program program, int index)

Source

@DomName('WebGLRenderingContext.getActiveUniform')
@DocsEditable()
ActiveInfo getActiveUniform(Program program, int index) =>
    _blink.BlinkWebGLRenderingContext.instance
        .getActiveUniform_Callback_2_(this, program, index);