- @DomName('WebGLRenderingContext.getAttachedShaders')
- @DocsEditable()
Source
@DomName('WebGLRenderingContext.getAttachedShaders') @DocsEditable() List<Shader> getAttachedShaders(Program program) => _blink.BlinkWebGLRenderingContext.instance .getAttachedShaders_Callback_1_(this, program);