1. @DomName('WebGLRenderingContext.getShaderParameter')
  2. @DocsEditable()
Object getShaderParameter(Shader shader, int pname)

Source

@DomName('WebGLRenderingContext.getShaderParameter')
@DocsEditable()
Object getShaderParameter(Shader shader, int pname) =>
    (_blink.BlinkWebGLRenderingContext.instance
        .getShaderParameter_Callback_2_(this, shader, pname));