1. @DomName('WebGLRenderingContext.isTexture')
  2. @DocsEditable()
bool isTexture(Texture texture)

Source

@DomName('WebGLRenderingContext.isTexture')
@DocsEditable()
bool isTexture(Texture texture) => _blink.BlinkWebGLRenderingContext.instance
    .isTexture_Callback_1_(this, texture);