- @Deprecated("Use texImage2D")
Sets the currently bound texture to data
.
data
can be either an ImageElement, a
CanvasElement, a VideoElement, TypedData or an ImageData object.
This is deprecated in favor of texImage2D.
Source
@Deprecated("Use texImage2D") void texImage2DUntyped(int targetTexture, int levelOfDetail, int internalFormat, int format, int type, data) { texImage2D( targetTexture, levelOfDetail, internalFormat, format, type, data); }