1. @Deprecated("Use texSubImage2D")
void texSubImage2DTyped(int targetTexture, int levelOfDetail, int xOffset, int yOffset, int width, int height, int border, int format, int type, TypedData data)

Updates a sub-rectangle of the currently bound texture to data.

Source

@Deprecated("Use texSubImage2D")
void texSubImage2DTyped(
    int targetTexture,
    int levelOfDetail,
    int xOffset,
    int yOffset,
    int width,
    int height,
    int border,
    int format,
    int type,
    TypedData data) {
  texSubImage2D(targetTexture, levelOfDetail, xOffset, yOffset, width, height,
      format, type, data);
}