- @DomName('WebGLRenderingContext.uniform2f')
- @DocsEditable()
Source
@DomName('WebGLRenderingContext.uniform2f') @DocsEditable() void uniform2f(UniformLocation location, num x, num y) => _blink.BlinkWebGLRenderingContext.instance .uniform2f_Callback_3_(this, location, x, y);