- @DomName('WebGLRenderingContext.uniform2i')
- @DocsEditable()
Source
@DomName('WebGLRenderingContext.uniform2i') @DocsEditable() void uniform2i(UniformLocation location, int x, int y) => _blink.BlinkWebGLRenderingContext.instance .uniform2i_Callback_3_(this, location, x, y);