- @DomName('WebGL2RenderingContext.bindAttribLocation')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.bindAttribLocation') @DocsEditable() @Experimental() // untriaged void bindAttribLocation(Program program, int index, String name) => _blink.BlinkWebGL2RenderingContext.instance .bindAttribLocation_Callback_3_(this, program, index, name);