- @DomName('WebGL2RenderingContext.bindFramebuffer')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.bindFramebuffer') @DocsEditable() @Experimental() // untriaged void bindFramebuffer(int target, Framebuffer framebuffer) => _blink.BlinkWebGL2RenderingContext.instance .bindFramebuffer_Callback_2_(this, target, framebuffer);