- @DomName('WebGL2RenderingContext.blendColor')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.blendColor') @DocsEditable() @Experimental() // untriaged void blendColor(num red, num green, num blue, num alpha) => _blink.BlinkWebGL2RenderingContext.instance .blendColor_Callback_4_(this, red, green, blue, alpha);