- @DomName('WebGL2RenderingContext.checkFramebufferStatus')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.checkFramebufferStatus') @DocsEditable() @Experimental() // untriaged int checkFramebufferStatus(int target) => _blink.BlinkWebGL2RenderingContext.instance .checkFramebufferStatus_Callback_1_(this, target);