- @DomName('WebGL2RenderingContext.drawRangeElements')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.drawRangeElements') @DocsEditable() @Experimental() // untriaged void drawRangeElements( int mode, int start, int end, int count, int type, int offset) => _blink.BlinkWebGL2RenderingContext.instance.drawRangeElements_Callback_6_( this, mode, start, end, count, type, offset);