- @DomName('WebGL2RenderingContext.getBufferSubData')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.getBufferSubData') @DocsEditable() @Experimental() // untriaged void getBufferSubData(int target, int offset, ByteBuffer returnedData) => _blink.BlinkWebGL2RenderingContext.instance .getBufferSubData_Callback_3_(this, target, offset, returnedData);