1. @DomName('WebGL2RenderingContext.invalidateSubFramebuffer')
  2. @DocsEditable()
  3. @Experimental()
void invalidateSubFramebuffer(int target, List<int> attachments, int x, int y, int width, int height)

Source

@DomName('WebGL2RenderingContext.invalidateSubFramebuffer')
@DocsEditable()
@Experimental() // untriaged
void invalidateSubFramebuffer(int target, List<int> attachments, int x, int y,
        int width, int height) =>
    _blink.BlinkWebGL2RenderingContext.instance
        .invalidateSubFramebuffer_Callback_6_(
            this, target, attachments, x, y, width, height);