- @DomName('WebGL2RenderingContext.isTexture')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.isTexture') @DocsEditable() @Experimental() // untriaged bool isTexture(Texture texture) => _blink.BlinkWebGL2RenderingContext.instance .isTexture_Callback_1_(this, texture);