Source
void vertexAttrib1fv(int indx, values) { if ((values is Float32List) && (indx is int)) { _blink.BlinkWebGL2RenderingContext.instance .vertexAttrib1fv_Callback_2_(this, indx, values); return; } if ((values is List<num>) && (indx is int)) { _blink.BlinkWebGL2RenderingContext.instance .vertexAttrib1fv_Callback_2_(this, indx, values); return; } throw new ArgumentError("Incorrect number or type of arguments"); }