- @DomName('WebGL2RenderingContext.vertexAttrib2f')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.vertexAttrib2f') @DocsEditable() @Experimental() // untriaged void vertexAttrib2f(int indx, num x, num y) => _blink.BlinkWebGL2RenderingContext.instance .vertexAttrib2f_Callback_3_(this, indx, x, y);