- @DomName('WebGL2RenderingContext.vertexAttrib3f')
- @DocsEditable()
- @Experimental()
Source
@DomName('WebGL2RenderingContext.vertexAttrib3f') @DocsEditable() @Experimental() // untriaged void vertexAttrib3f(int indx, num x, num y, num z) => _blink.BlinkWebGL2RenderingContext.instance .vertexAttrib3f_Callback_4_(this, indx, x, y, z);