- @DomName('WebGL2RenderingContext.vertexAttribPointer')
- @DocsEditable()
- @Experimental()
void
vertexAttribPointer(int indx, int size, int type, bool normalized, int stride, int offset)
Source
@DomName('WebGL2RenderingContext.vertexAttribPointer')
@DocsEditable()
@Experimental() // untriaged
void vertexAttribPointer(int indx, int size, int type, bool normalized,
int stride, int offset) =>
_blink.BlinkWebGL2RenderingContext.instance
.vertexAttribPointer_Callback_6_(
this, indx, size, type, normalized, stride, offset);