setRange method
Implementation
void setRange(int start, int end, Iterable<E> iterable, [int skipCount = 0]) {
_checkRange(start, end, this.length);
int length = end - start;
if (length == 0) return;
if (skipCount < 0) throw new ArgumentError(skipCount);
var args = <dynamic>[start, length]
..addAll(iterable.skip(skipCount).take(length));
callMethod('splice', args);
}