forEach method
override
Applies f
to each key/value pair of the map.
Calling f
must not add or remove keys from the map.
Implementation
void forEach(void f(K key, V value)) {
Iterator<_SplayTreeNode<K>> nodes = _SplayTreeNodeIterator<K>(this);
while (nodes.moveNext()) {
_SplayTreeMapNode<K, V> node = nodes.current;
f(node.key, node.value);
}
}