# MutableRectangle<T extends num> constructor

MutableRectangle<T extends num>(
1. T left,
2. T top,
3. T width,
4. T height
)

Create a mutable rectangle spanned by `(left, top)` and `(left+width, top+height)`.

The rectangle contains the points with x-coordinate between `left` and `left + width`, and with y-coordinate between `top` and `top + height`, both inclusive.

The `width` and `height` should be non-negative. If `width` or `height` are negative, they are clamped to zero.

If `width` and `height` are zero, the "rectangle" comprises only the single point `(left, top)`.

Example:

``````var rectangle = MutableRectangle(20, 50, 300, 600);
print(rectangle); // Rectangle (20, 50) 300 x 600
print(rectangle.left); // 20
print(rectangle.top); // 50
print(rectangle.right); // 320
print(rectangle.bottom); // 650

// Change rectangle width and height.
rectangle.width = 200;
rectangle.height = 100;

print(rectangle); // Rectangle (20, 50) 200 x 100
print(rectangle.left); // 20
print(rectangle.top); // 50
print(rectangle.right); // 220
print(rectangle.bottom); // 150
``````

## Implementation

``MutableRectangle``