ServerSocket class Null safety

A ServerSocket represents a listening socket, and provides a stream of Socket objects, one for each connection made to the listening socket.

See Socket for more info.

Implemented types

Constructors

ServerSocket()

Properties

address InternetAddress
Returns the address used by this socket.
read-only
first Future<Socket>
The first element of this stream. [...]
read-only, inherited
hashCode int
The hash code for this object. [...]
read-only, inherited
isBroadcast bool
Whether this stream is a broadcast stream.
read-only, inherited
isEmpty Future<bool>
Whether this stream contains any elements. [...]
read-only, inherited
last Future<Socket>
The last element of this stream. [...]
read-only, inherited
length Future<int>
The number of elements in this stream. [...]
read-only, inherited
port int
Returns the port used by this socket.
read-only
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited
single Future<Socket>
The single element of this stream. [...]
read-only, inherited

Methods

any(bool test(Socket element)) Future<bool>
Checks whether test accepts any element provided by this stream. [...]
inherited
asBroadcastStream({void onListen(StreamSubscription<Socket> subscription), void onCancel(StreamSubscription<Socket> subscription)}) Stream<Socket>
Returns a multi-subscription stream that produces the same events as this. [...]
inherited
asyncExpand<E>(Stream<E>? convert(Socket event)) Stream<E>
Transforms each element into a sequence of asynchronous events. [...]
inherited
asyncMap<E>(FutureOr<E> convert(Socket event)) Stream<E>
Creates a new stream with each data event of this stream asynchronously mapped to a new event. [...]
inherited
cast<R>() Stream<R>
Adapt this stream to be a Stream<R>. [...]
inherited
close() Future<ServerSocket>
Closes the socket. The returned future completes when the socket is fully closed and is no longer bound.
contains(Object? needle) Future<bool>
Returns whether needle occurs in the elements provided by this stream. [...]
inherited
distinct([bool equals(Socket previous, Socket next)]) Stream<Socket>
Skips data events if they are equal to the previous data event. [...]
inherited
drain<E>([E? futureValue]) Future<E>
Discards all data on this stream, but signals when it is done or an error occurred. [...]
inherited
elementAt(int index) Future<Socket>
Returns the value of the indexth data event of this stream. [...]
inherited
every(bool test(Socket element)) Future<bool>
Checks whether test accepts all elements provided by this stream. [...]
inherited
expand<S>(Iterable<S> convert(Socket element)) Stream<S>
Transforms each element of this stream into a sequence of elements. [...]
inherited
firstWhere(bool test(Socket element), {Socket orElse()}) Future<Socket>
Finds the first element of this stream matching test. [...]
inherited
fold<S>(S initialValue, S combine(S previous, Socket element)) Future<S>
Combines a sequence of values by repeatedly applying combine. [...]
inherited
forEach(void action(Socket element)) Future
Executes action on each element of this stream. [...]
inherited
handleError(Function onError, {bool test(dynamic error)}) Stream<Socket>
Creates a wrapper Stream that intercepts some errors from this stream. [...]
inherited
join([String separator = ""]) Future<String>
Combines the string representation of elements into a single string. [...]
inherited
lastWhere(bool test(Socket element), {Socket orElse()}) Future<Socket>
Finds the last element in this stream matching test. [...]
inherited
listen(void onData(Socket event), {Function? onError, void onDone(), bool? cancelOnError}) StreamSubscription<Socket>
Adds a subscription to this stream. [...]
inherited
map<S>(S convert(Socket event)) Stream<S>
Transforms each element of this stream into a new stream event. [...]
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
pipe(StreamConsumer<Socket> streamConsumer) Future
Pipes the events of this stream into streamConsumer. [...]
inherited
reduce(Socket combine(Socket previous, Socket element)) Future<Socket>
Combines a sequence of values by repeatedly applying combine. [...]
inherited
singleWhere(bool test(Socket element), {Socket orElse()}) Future<Socket>
Finds the single element in this stream matching test. [...]
inherited
skip(int count) Stream<Socket>
Skips the first count data events from this stream. [...]
inherited
skipWhile(bool test(Socket element)) Stream<Socket>
Skip data events from this stream while they are matched by test. [...]
inherited
take(int count) Stream<Socket>
Provides at most the first count data events of this stream. [...]
inherited
takeWhile(bool test(Socket element)) Stream<Socket>
Forwards data events while test is successful. [...]
inherited
timeout(Duration timeLimit, {void onTimeout(EventSink<Socket> sink)}) Stream<Socket>
Creates a new stream with the same events as this stream. [...]
inherited
toList() Future<List<Socket>>
Collects all elements of this stream in a List. [...]
inherited
toSet() Future<Set<Socket>>
Collects the data of this stream in a Set. [...]
inherited
toString() String
Returns a string representation of this object.
inherited
transform<S>(StreamTransformer<Socket, S> streamTransformer) Stream<S>
Applies streamTransformer to this stream. [...]
inherited
where(bool test(Socket event)) Stream<Socket>
Creates a new stream from this stream that discards some elements. [...]
inherited

Operators

operator ==(Object other) bool
The equality operator. [...]
inherited

Static Methods

bind(dynamic address, int port, {int backlog: 0, bool v6Only: false, bool shared: false}) Future<ServerSocket>
Returns a future for a ServerSocket. When the future completes the server socket is bound to the given address and port and has started listening on it. [...]