MutableRectangle<T extends num>.fromPoints constructor Null safety
Create a mutable rectangle spanned by the points a
and b
;
The rectangle contains the points
with x-coordinate between a.x
and b.x
, and
with y-coordinate between a.y
and b.y
, both inclusive.
If the distance between a.x
and b.x
is not representable
(which can happen if one or both is a double),
the actual right edge might be slightly off from max(a.x, b.x)
.
Similar for the y-coordinates and the bottom edge.
Implementation
factory MutableRectangle.fromPoints(Point<T> a, Point<T> b) {
T left = min(a.x, b.x);
T width = (max(a.x, b.x) - left) as T;
T top = min(a.y, b.y);
T height = (max(a.y, b.y) - top) as T;
return MutableRectangle<T>(left, top, width, height);
}