Iterator<E> class
Null safety
An interface for getting items, one at a time, from an object.
The for-in construct transparently uses Iterator
to test for the end
of the iteration, and to get each item (or element).
If the object iterated over is changed during the iteration, the behavior is unspecified.
The Iterator
is initially positioned before the first element.
Before accessing the first element the iterator must thus be advanced using
moveNext to point to the first element.
If no element is left, then moveNext returns false,
and all further calls to moveNext will also return false.
The current value must not be accessed before calling moveNext or after a call to moveNext has returned false.
A typical usage of an Iterator
looks as follows:
var it = obj.iterator;
while (it.moveNext()) {
use(it.current);
}
See also: Iteration in the library tour
- Implementers
Constructors
- Iterator()
Properties
- current → E
-
The current element.
read-only
- hashCode → int
-
The hash code for this object.
read-onlyinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-onlyinherited
Methods
-
moveNext(
) → bool - Advances the iterator to the next element of the iteration.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited