FileSystemEntity class Null safety
The common superclass of File, Directory, and Link.
FileSystemEntity objects are returned from directory listing operations. To determine whether a FileSystemEntity is a File, a Directory, or a Link perform a type check:
if (entity is File) (entity as File).readAsStringSync();
You can also use the type or typeSync methods to determine the type of a file system object.
Most methods in this class exist both in synchronous and asynchronous versions, for example, exists and existsSync. Unless you have a specific reason for using the synchronous version of a method, prefer the asynchronous version to avoid blocking your program.
Here's the exists method in action:
var isThere = await entity.exists();
print(isThere ? 'exists' : 'non-existent');
Other resources
-
The Files and directories section of the library tour.
-
Write Command-Line Apps, a tutorial about writing command-line apps, includes information about files and directories.
Constructors
Properties
- absolute → FileSystemEntity
-
A FileSystemEntity whose path is the absolute path of path.
read-only
- hashCode → int
-
The hash code for this object.
read-onlyinherited
- isAbsolute → bool
-
Whether this object's path is absolute.
read-only
- parent → Directory
-
The parent directory of this entity.
read-only
- path → String
-
read-only
- runtimeType → Type
-
A representation of the runtime type of the object.
read-onlyinherited
- uri → Uri
-
A Uri representing the file system entity's location.
read-only
Methods
-
delete(
{bool recursive = false}) → Future< FileSystemEntity> -
Deletes this
FileSystemEntity
. -
deleteSync(
{bool recursive = false}) → void - Synchronously deletes this FileSystemEntity.
-
exists(
) → Future< bool> - Checks whether the file system entity with this path exists.
-
existsSync(
) → bool - Synchronously checks whether the file system entity with this path exists.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed.
inherited
-
rename(
String newPath) → Future< FileSystemEntity> - Renames this file system entity.
-
renameSync(
String newPath) → FileSystemEntity - Synchronously renames this file system entity.
-
resolveSymbolicLinks(
) → Future< String> - Resolves the path of a file system object relative to the current working directory.
-
resolveSymbolicLinksSync(
) → String - Resolves the path of a file system object relative to the current working directory.
-
stat(
) → Future< FileStat> -
Calls the operating system's
stat()
function on path. -
statSync(
) → FileStat -
Synchronously calls the operating system's
stat()
function on path. -
toString(
) → String -
A string representation of this object.
inherited
-
watch(
{int events = FileSystemEvent.all, bool recursive = false}) → Stream< FileSystemEvent> - Start watching the FileSystemEntity for changes.
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Properties
- isWatchSupported → bool
-
Test if watch is supported on the current system.
read-only
Static Methods
-
identical(
String path1, String path2) → Future< bool> - Checks whether two paths refer to the same object in the file system.
-
identicalSync(
String path1, String path2) → bool - Synchronously checks whether two paths refer to the same object in the file system.
-
isDirectory(
String path) → Future< bool> -
Whether
path
refers to a directory. -
isDirectorySync(
String path) → bool -
Synchronously checks whether
path
refers to a directory. -
isFile(
String path) → Future< bool> -
Whether
path
refers to a file. -
isFileSync(
String path) → bool -
Synchronously checks whether
path
refers to a file. -
isLink(
String path) → Future< bool> -
Whether
path
refers to a link. -
isLinkSync(
String path) → bool -
Synchronously checks whether
path
refers to a link. -
parentOf(
String path) → String - The parent path of a path.
-
type(
String path, {bool followLinks = true}) → Future< FileSystemEntityType> - Finds the type of file system object that a path points to.
-
typeSync(
String path, {bool followLinks = true}) → FileSystemEntityType - Synchronously finds the type of file system object that a path points to.