A Codec encodes and (if supported) decodes data.
Codecs can be fused. For example fusing json and utf8 produces an encoder that can convert Json objects directly to bytes, or can decode bytes directly to json objects.
Fused codecs generally attempt to optimize the operations and can be faster than executing each step of an encoding separately.
The Codec class provides a default implementation of encode, decode, fuse and inverted. Subclasses can choose to provide more efficient implementations of these.
- Implementers
Constructors
- Codec()
-
const
Properties
-
decoder
→ Converter<
T, S> -
Returns the decoder of
this
, converting fromT
toS
.no setter -
encoder
→ Converter<
S, T> -
Returns the encoder from
S
toT
.no setter - hashCode → int
-
The hash code for this object.
no setterinherited
-
inverted
→ Codec<
T, S> -
Inverts
this
.no setter - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
decode(
T encoded) → S -
Decodes
encoded
data. -
encode(
S input) → T -
Encodes
input
. -
fuse<
R> (Codec< T, R> other) → Codec<S, R> -
Fuses
this
withother
. -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited