Animation class
- Inheritance
-
- Object
- EventTarget
- Animation
- Annotations
-
- @Native("Animation")
Constructors
- Animation([AnimationEffectReadOnly? effect, AnimationTimeline? timeline])
-
factory
Properties
- currentTime ↔ num?
-
getter/setter pair
- effect ↔ AnimationEffectReadOnly?
-
getter/setter pair
-
finished
→ Future<
Animation> -
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- id ↔ String?
-
getter/setter pair
- on → Events
-
This is an ease-of-use accessor for event streams which should only be
used when an explicit accessor is not available.
no setterinherited
-
onCancel
→ Stream<
Event> -
no setter
-
onFinish
→ Stream<
Event> -
no setter
- playbackRate ↔ num?
-
getter/setter pair
- playState → String?
-
no setter
-
ready
→ Future<
Animation> -
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- startTime ↔ num?
-
getter/setter pair
- timeline → AnimationTimeline?
-
no setter
Methods
-
addEventListener(
String type, EventListener? listener, [bool? useCapture]) → void -
inherited
-
cancel(
) → void -
dispatchEvent(
Event event) → bool -
inherited
-
finish(
) → void -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
pause(
) → void -
play(
) → void -
removeEventListener(
String type, EventListener? listener, [bool? useCapture]) → void -
inherited
-
reverse(
) → void -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Properties
Constants
-
cancelEvent
→ const EventStreamProvider<
Event> -
finishEvent
→ const EventStreamProvider<
Event>