framebufferTexture2D method

void framebufferTexture2D(
  1. int target,
  2. int attachment,
  3. int textarget,
  4. Texture? texture,
  5. int level,
)

Implementation

void framebufferTexture2D(
  int target,
  int attachment,
  int textarget,
  Texture? texture,
  int level,
) native;