framebufferTextureLayer method

void framebufferTextureLayer(
  1. int target,
  2. int attachment,
  3. Texture? texture,
  4. int level,
  5. int layer,
)

Implementation

void framebufferTextureLayer(
  int target,
  int attachment,
  Texture? texture,
  int level,
  int layer,
) native;