Completer<T> class Null safety

A way to produce Future objects and to complete them later with a value or error.

Most of the time, the simplest way to create a future is to just use one of the Future constructors to capture the result of a single asynchronous computation:

Future(() { doSomething(); return result; });

or, if the future represents the result of a sequence of asynchronous computations, they can be chained using Future.then or similar functions on Future:

Future doStuff(){
  return someAsyncOperation().then((result) {
    return someOtherAsyncOperation(result);
  });
}

If you do need to create a Future from scratch — for example, when you're converting a callback-based API into a Future-based one — you can use a Completer as follows:

class AsyncOperation {
  final Completer _completer = new Completer();

  Future<T> doOperation() {
    _startOperation();
    return _completer.future; // Send future object back to client.
  }

  // Something calls this when the value is ready.
  void _finishOperation(T result) {
    _completer.complete(result);
  }

  // If something goes wrong, call this.
  void _errorHappened(error) {
    _completer.completeError(error);
  }
}

Constructors

Completer()
Creates a new completer. [...]
factory
Completer.sync()
Completes the future synchronously. [...]
factory

Properties

future Future<T>
The future that is completed by this completer. [...]
read-only
hashCode int
The hash code for this object. [...]
read-only, inherited
isCompleted bool
Whether the future has been completed. [...]
read-only
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

complete([FutureOr<T>? value]) → void
Completes future with the supplied values. [...]
completeError(Object error, [StackTrace? stackTrace]) → void
Complete future with an error. [...]
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toString() String
A string representation of this object. [...]
inherited

Operators

operator ==(Object other) bool
The equality operator. [...]
inherited