RandomAccessFile class Null safety

Random access to the data in a file.

RandomAccessFile objects are obtained by calling the open method on a File object.

A RandomAccessFile has both asynchronous and synchronous methods. The asynchronous methods all return a Future whereas the synchronous methods will return the result directly, and block the current isolate until the result is ready.

At most one asynchronous method can be pending on a given RandomAccessFile instance at the time. If another asynchronous method is called when one is already in progress, a FileSystemException is thrown.

If an asynchronous method is pending, it is also not possible to call any synchronous methods. This will also throw a FileSystemException.

Constructors

RandomAccessFile()

Properties

hashCode int
The hash code for this object. [...]
read-only, inherited
path String
The path of the file underlying this random access file.
read-only
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

close() Future<void>
Closes the file. [...]
closeSync() → void
Synchronously closes the file. [...]
flush() Future<RandomAccessFile>
Flushes the contents of the file to disk. [...]
flushSync() → void
Synchronously flushes the contents of the file to disk. [...]
length() Future<int>
Gets the length of the file. [...]
lengthSync() int
Synchronously gets the length of the file. [...]
lock([FileLock mode = FileLock.exclusive, int start = 0, int end = -1]) Future<RandomAccessFile>
Locks the file or part of the file. [...]
lockSync([FileLock mode = FileLock.exclusive, int start = 0, int end = -1]) → void
Synchronously locks the file or part of the file. [...]
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
position() Future<int>
Gets the current byte position in the file. [...]
positionSync() int
Synchronously gets the current byte position in the file. [...]
read(int count) Future<Uint8List>
Reads up to count bytes from a file.
readByte() Future<int>
Reads a byte from the file. [...]
readByteSync() int
Synchronously reads a single byte from the file. [...]
readInto(List<int> buffer, [int start = 0, int? end]) Future<int>
Reads bytes into an existing buffer. [...]
readIntoSync(List<int> buffer, [int start = 0, int? end]) int
Synchronously reads into an existing buffer. [...]
readSync(int count) Uint8List
Synchronously reads up to count bytes from a file [...]
setPosition(int position) Future<RandomAccessFile>
Sets the byte position in the file. [...]
setPositionSync(int position) → void
Synchronously sets the byte position in the file. [...]
toString() String
Returns a human-readable string for this random access file.
override
truncate(int length) Future<RandomAccessFile>
Truncates (or extends) the file to length bytes. [...]
truncateSync(int length) → void
Synchronously truncates (or extends) the file to length bytes. [...]
unlock([int start = 0, int end = -1]) Future<RandomAccessFile>
Unlocks the file or part of the file. [...]
unlockSync([int start = 0, int end = -1]) → void
Synchronously unlocks the file or part of the file. [...]
writeByte(int value) Future<RandomAccessFile>
Writes a single byte to the file. [...]
writeByteSync(int value) int
Synchronously writes a single byte to the file. [...]
writeFrom(List<int> buffer, [int start = 0, int? end]) Future<RandomAccessFile>
Writes from a buffer to the file. [...]
writeFromSync(List<int> buffer, [int start = 0, int? end]) → void
Synchronously writes from a buffer to the file. [...]
writeString(String string, {Encoding encoding = utf8}) Future<RandomAccessFile>
Writes a string to the file using the given Encoding. [...]
writeStringSync(String string, {Encoding encoding = utf8}) → void
Synchronously writes a single string to the file using the given Encoding. [...]

Operators

operator ==(Object other) bool
The equality operator. [...]
inherited