A object that accepts stream events both synchronously and asynchronously.
A StreamSink combines the methods from StreamConsumer and EventSink.
The EventSink methods can't be used while the addStream is called. As soon as the addStream's Future completes with a value, the EventSink methods can be used again.
If addStream is called after any of the EventSink methods, it'll be delayed until the underlying system has consumed the data added by the EventSink methods.
When EventSink methods are used, the done Future can be used to catch any errors.
- Implemented types
- done → Future
Return a future which is completed when the StreamSink is finished.
- hashCode → int
The hash code for this object.
- runtimeType → Type
A representation of the runtime type of the object.
S event) → void
Adds a data
eventto the sink.inherited
Object error, [StackTrace? stackTrace]) → void
errorto the sink.inherited
Stream< S>stream) → Future
Consumes the elements of
) → Future
Tells the stream sink that no further streams will be added.
Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
) → String
A string representation of this object.
Object other) → bool
The equality operator.