Animation class Null safety

Inheritance
Annotations
  • @Native("Animation")

Constructors

Animation([AnimationEffectReadOnly? effect, AnimationTimeline? timeline])
factory

Properties

currentTime ↔ num?
read / write
effect ↔ AnimationEffectReadOnly?
read / write
finished → Future<Animation>
read-only
hashCode → int
The hash code for this object.
read-onlyinherited
id ↔ String?
read / write
on → Events
This is an ease-of-use accessor for event streams which should only be used when an explicit accessor is not available.
read-onlyinherited
onCancel → Stream<Event>
read-only
onFinish → Stream<Event>
read-only
playbackRate ↔ num?
read / write
playState → String?
read-only
ready → Future<Animation>
read-only
runtimeType → Type
A representation of the runtime type of the object.
read-onlyinherited
startTime ↔ num?
read / write
timeline → AnimationTimeline?
read-only

Methods

addEventListener(String type, EventListener? listener, [bool? useCapture]) → void
inherited
cancel() → void
dispatchEvent(Event event) → bool
inherited
finish() → void
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
inherited
pause() → void
play() → void
removeEventListener(String type, EventListener? listener, [bool? useCapture]) → void
inherited
reverse() → void
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Static Properties

supported → bool
Checks if this type is supported on the current platform.
read-only

Constants

cancelEvent → const EventStreamProvider<Event>
const EventStreamProvider<Event>('cancel')
finishEvent → const EventStreamProvider<Event>
const EventStreamProvider<Event>('finish')