FileSystemEntityType class
The type of an entity on the file system, such as a file, directory, or link.
These constants are used by the FileSystemEntity class to indicate the object's type.
Properties
- hashCode → int
-
The hash code for this object. [...]
read-only, inherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
Methods
-
toString(
) → String -
Returns a string representation of this object.
override
-
noSuchMethod(
Invocation invocation ) → dynamic -
Invoked when a non-existent method or property is accessed. [...]
inherited
Operators
-
operator ==(
dynamic other ) → bool -
The equality operator. [...]
inherited
Constants
- DIRECTORY → const FileSystemEntityType
-
@Deprecated("Use directory instead")
directory
- directory → const FileSystemEntityType
-
const FileSystemEntityType._internal(1)
- FILE → const FileSystemEntityType
-
@Deprecated("Use file instead")
file
- file → const FileSystemEntityType
-
const FileSystemEntityType._internal(0)
- LINK → const FileSystemEntityType
-
@Deprecated("Use link instead")
link
- link → const FileSystemEntityType
-
const FileSystemEntityType._internal(2)
- NOT_FOUND → const FileSystemEntityType
-
@Deprecated("Use notFound instead")
notFound
- notFound → const FileSystemEntityType
-
const FileSystemEntityType._internal(3)