framebufferTexture2D method Null safety

void framebufferTexture2D (
  1. int target,
  2. int attachment,
  3. int textarget,
  4. Texture? texture,
  5. int level
)

Implementation

void framebufferTexture2D(int target, int attachment, int textarget,
    Texture? texture, int level) native;