Encoding class

Open-ended set of encodings.

An encoding is a Codec encoding strings to lists of byte.

This class provides a default implementation of decodeStream, which is not incremental. It collects the entire input before decoding. Subclasses can choose to use that implementation, or implement a more efficient stream decoding.

Inheritance
Implementers

Constructors

Encoding()
const

Properties

decoder Converter<List<int>, String>
Returns the decoder of this, converting from List<int> to String.
read-onlyoverride
encoder Converter<String, List<int>>
Returns the encoder from String to List<int>.
read-onlyoverride
hashCode int
The hash code for this object.
read-onlyinherited
inverted Codec<List<int>, String>
Inverts this.
read-onlyinherited
name String
Name of the encoding.
read-only
runtimeType Type
A representation of the runtime type of the object.
read-onlyinherited

Methods

decode(List<int> encoded) String
Decodes encoded data.
inherited
decodeStream(Stream<List<int>> byteStream) Future<String>
encode(String input) List<int>
Encodes input.
inherited
fuse<R>(Codec<List<int>, R> other) Codec<String, R>
Fuses this with other.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Methods

getByName(String? name) Encoding?
Returns an Encoding for a named character set.