Encoding class
Open-ended set of encodings.
An encoding is a Codec encoding strings to lists of byte.
This class provides a default implementation of decodeStream, which is not incremental. It collects the entire input before decoding. Subclasses can choose to use that implementation, or implement a more efficient stream decoding.
- Inheritance
- Implementers
Constructors
- Encoding()
-
const
Properties
-
decoder
→ Converter<
List< int> , String> -
Returns the decoder of
this
, converting fromList<int>
toString
.read-onlyoverride -
encoder
→ Converter<
String, List< int> > -
Returns the encoder from
String
toList<int>
.read-onlyoverride - hashCode → int
-
The hash code for this object.
read-onlyinherited
-
inverted
→ Codec<
List< int> , String> -
Inverts
this
.read-onlyinherited - name → String
-
Name of the encoding.
read-only
- runtimeType → Type
-
A representation of the runtime type of the object.
read-onlyinherited
Methods
-
decode(
List< int> encoded) → String -
Decodes
encoded
data.inherited -
decodeStream(
Stream< List< byteStream) → Future<int> >String> -
encode(
String input) → List< int> -
Encodes
input
.inherited -
fuse<
R> (Codec< List< other) → Codec<int> , R>String, R> -
Fuses
this
withother
.inherited -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited