DefaultAsset class
Annotation specifying the default asset ID for the current library.
The annotation applies only to library
declarations.
The compiler and/or runtime provides a binding from asset ID to native
library, which depends on the target platform and architecture.
The compiler/runtime can resolve identifiers (symbols)
against the native library, looking up native function implementations
which are then used as the implementation of external
Dart function
declarations.
If used as annotation on a library
declaration, all Native-annotated
external functions in this library will use the specified asset id
for native function resolution (unless overridden by Native.assetId).
If no DefaultAsset annotation is provided, the current library's URI is the default asset ID for Native-annotated external functions.
Example (file package:a/a.dart
):
@Native<Int64 Function(Int64, Int64)>()
external int sum(int a, int b);
Example 2 (file package:a/a.dart
):
@DefaultAsset('package:a/a.dart')
library a;
import 'dart:ffi';
@Native<Int64 Function(Int64, Int64)>()
external int sum(int a, int b);
The above two examples are equivalent.
Prefer using the library URI as asset name when possible.
NOTE: This is an experimental feature and may change in the future.
- Annotations
-
- @Since('2.19')
Constructors
- DefaultAsset(String id)
-
const
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited