WebGL class abstract

Amalgamation of the WebGL constants from the IDL interfaces in WebGLRenderingContextBase, WebGL2RenderingContextBase, & WebGLDrawBuffers. Because the RenderingContextBase interfaces are hidden they would be replicated in more than one class (e.g., RenderingContext and RenderingContext2) to prevent that duplication these 600+ constants are defined in one abstract class (WebGL).

Annotations
  • @Native("WebGL")

Properties

hashCode int
The hash code for this object.
read-onlyinherited
runtimeType Type
A representation of the runtime type of the object.
read-onlyinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

ACTIVE_ATTRIBUTES → const int
0x8B89
ACTIVE_TEXTURE → const int
0x84E0
ACTIVE_UNIFORM_BLOCKS → const int
0x8A36
ACTIVE_UNIFORMS → const int
0x8B86
ALIASED_LINE_WIDTH_RANGE → const int
0x846E
ALIASED_POINT_SIZE_RANGE → const int
0x846D
ALPHA → const int
0x1906
ALPHA_BITS → const int
0x0D55
ALREADY_SIGNALED → const int
0x911A
ALWAYS → const int
0x0207
ANY_SAMPLES_PASSED → const int
0x8C2F
ANY_SAMPLES_PASSED_CONSERVATIVE → const int
0x8D6A
ARRAY_BUFFER → const int
0x8892
ARRAY_BUFFER_BINDING → const int
0x8894
ATTACHED_SHADERS → const int
0x8B85
BACK → const int
0x0405
BLEND → const int
0x0BE2
BLEND_COLOR → const int
0x8005
BLEND_DST_ALPHA → const int
0x80CA
BLEND_DST_RGB → const int
0x80C8
BLEND_EQUATION → const int
0x8009
BLEND_EQUATION_ALPHA → const int
0x883D
BLEND_EQUATION_RGB → const int
0x8009
BLEND_SRC_ALPHA → const int
0x80CB
BLEND_SRC_RGB → const int
0x80C9
BLUE_BITS → const int
0x0D54
BOOL → const int
0x8B56
BOOL_VEC2 → const int
0x8B57
BOOL_VEC3 → const int
0x8B58
BOOL_VEC4 → const int
0x8B59
BROWSER_DEFAULT_WEBGL → const int
0x9244
BUFFER_SIZE → const int
0x8764
BUFFER_USAGE → const int
0x8765
BYTE → const int
0x1400
CCW → const int
0x0901
CLAMP_TO_EDGE → const int
0x812F
COLOR → const int
0x1800
COLOR_ATTACHMENT0 → const int
0x8CE0
COLOR_ATTACHMENT0_WEBGL → const int
0x8CE0
COLOR_ATTACHMENT1 → const int
0x8CE1
COLOR_ATTACHMENT1_WEBGL → const int
0x8CE1
COLOR_ATTACHMENT2 → const int
0x8CE2
COLOR_ATTACHMENT2_WEBGL → const int
0x8CE2
COLOR_ATTACHMENT3 → const int
0x8CE3
COLOR_ATTACHMENT3_WEBGL → const int
0x8CE3
COLOR_ATTACHMENT4 → const int
0x8CE4
COLOR_ATTACHMENT4_WEBGL → const int
0x8CE4
COLOR_ATTACHMENT5 → const int
0x8CE5
COLOR_ATTACHMENT5_WEBGL → const int
0x8CE5
COLOR_ATTACHMENT6 → const int
0x8CE6
COLOR_ATTACHMENT6_WEBGL → const int
0x8CE6
COLOR_ATTACHMENT7 → const int
0x8CE7
COLOR_ATTACHMENT7_WEBGL → const int
0x8CE7
COLOR_ATTACHMENT8 → const int
0x8CE8
COLOR_ATTACHMENT8_WEBGL → const int
0x8CE8
COLOR_ATTACHMENT9 → const int
0x8CE9
COLOR_ATTACHMENT9_WEBGL → const int
0x8CE9
COLOR_ATTACHMENT10 → const int
0x8CEA
COLOR_ATTACHMENT10_WEBGL → const int
0x8CEA
COLOR_ATTACHMENT11 → const int
0x8CEB
COLOR_ATTACHMENT11_WEBGL → const int
0x8CEB
COLOR_ATTACHMENT12 → const int
0x8CEC
COLOR_ATTACHMENT12_WEBGL → const int
0x8CEC
COLOR_ATTACHMENT13 → const int
0x8CED
COLOR_ATTACHMENT13_WEBGL → const int
0x8CED
COLOR_ATTACHMENT14 → const int
0x8CEE
COLOR_ATTACHMENT14_WEBGL → const int
0x8CEE
COLOR_ATTACHMENT15 → const int
0x8CEF
COLOR_ATTACHMENT15_WEBGL → const int
0x8CEF
COLOR_BUFFER_BIT → const int
0x00004000
COLOR_CLEAR_VALUE → const int
0x0C22
COLOR_WRITEMASK → const int
0x0C23
COMPARE_REF_TO_TEXTURE → const int
0x884E
COMPILE_STATUS → const int
0x8B81
COMPRESSED_TEXTURE_FORMATS → const int
0x86A3
CONDITION_SATISFIED → const int
0x911C
CONSTANT_ALPHA → const int
0x8003
CONSTANT_COLOR → const int
0x8001
CONTEXT_LOST_WEBGL → const int
0x9242
COPY_READ_BUFFER → const int
0x8F36
COPY_READ_BUFFER_BINDING → const int
0x8F36
COPY_WRITE_BUFFER → const int
0x8F37
COPY_WRITE_BUFFER_BINDING → const int
0x8F37
CULL_FACE → const int
0x0B44
CULL_FACE_MODE → const int
0x0B45
CURRENT_PROGRAM → const int
0x8B8D
CURRENT_QUERY → const int
0x8865
CURRENT_VERTEX_ATTRIB → const int
0x8626
CW → const int
0x0900
DECR → const int
0x1E03
DECR_WRAP → const int
0x8508
DELETE_STATUS → const int
0x8B80
DEPTH → const int
0x1801
DEPTH24_STENCIL8 → const int
0x88F0
DEPTH32F_STENCIL8 → const int
0x8CAD
DEPTH_ATTACHMENT → const int
0x8D00
DEPTH_BITS → const int
0x0D56
DEPTH_BUFFER_BIT → const int
0x00000100
DEPTH_CLEAR_VALUE → const int
0x0B73
DEPTH_COMPONENT → const int
0x1902
DEPTH_COMPONENT16 → const int
0x81A5
DEPTH_COMPONENT24 → const int
0x81A6
DEPTH_COMPONENT32F → const int
0x8CAC
DEPTH_FUNC → const int
0x0B74
DEPTH_RANGE → const int
0x0B70
DEPTH_STENCIL → const int
0x84F9
DEPTH_STENCIL_ATTACHMENT → const int
0x821A
DEPTH_TEST → const int
0x0B71
DEPTH_WRITEMASK → const int
0x0B72
DITHER → const int
0x0BD0
DONT_CARE → const int
0x1100
DRAW_BUFFER0 → const int
0x8825
DRAW_BUFFER0_WEBGL → const int
0x8825
DRAW_BUFFER1 → const int
0x8826
DRAW_BUFFER1_WEBGL → const int
0x8826
DRAW_BUFFER2 → const int
0x8827
DRAW_BUFFER2_WEBGL → const int
0x8827
DRAW_BUFFER3 → const int
0x8828
DRAW_BUFFER3_WEBGL → const int
0x8828
DRAW_BUFFER4 → const int
0x8829
DRAW_BUFFER4_WEBGL → const int
0x8829
DRAW_BUFFER5 → const int
0x882A
DRAW_BUFFER5_WEBGL → const int
0x882A
DRAW_BUFFER6 → const int
0x882B
DRAW_BUFFER6_WEBGL → const int
0x882B
DRAW_BUFFER7 → const int
0x882C
DRAW_BUFFER7_WEBGL → const int
0x882C
DRAW_BUFFER8 → const int
0x882D
DRAW_BUFFER8_WEBGL → const int
0x882D
DRAW_BUFFER9 → const int
0x882E
DRAW_BUFFER9_WEBGL → const int
0x882E
DRAW_BUFFER10 → const int
0x882F
DRAW_BUFFER10_WEBGL → const int
0x882F
DRAW_BUFFER11 → const int
0x8830
DRAW_BUFFER11_WEBGL → const int
0x8830
DRAW_BUFFER12 → const int
0x8831
DRAW_BUFFER12_WEBGL → const int
0x8831
DRAW_BUFFER13 → const int
0x8832
DRAW_BUFFER13_WEBGL → const int
0x8832
DRAW_BUFFER14 → const int
0x8833
DRAW_BUFFER14_WEBGL → const int
0x8833
DRAW_BUFFER15 → const int
0x8834
DRAW_BUFFER15_WEBGL → const int
0x8834
DRAW_FRAMEBUFFER → const int
0x8CA9
DRAW_FRAMEBUFFER_BINDING → const int
0x8CA6
DST_ALPHA → const int
0x0304
DST_COLOR → const int
0x0306
DYNAMIC_COPY → const int
0x88EA
DYNAMIC_DRAW → const int
0x88E8
DYNAMIC_READ → const int
0x88E9
ELEMENT_ARRAY_BUFFER → const int
0x8893
ELEMENT_ARRAY_BUFFER_BINDING → const int
0x8895
EQUAL → const int
0x0202
FASTEST → const int
0x1101
FLOAT → const int
0x1406
FLOAT_32_UNSIGNED_INT_24_8_REV → const int
0x8DAD
FLOAT_MAT2 → const int
0x8B5A
FLOAT_MAT2x3 → const int
0x8B65
FLOAT_MAT2x4 → const int
0x8B66
FLOAT_MAT3 → const int
0x8B5B
FLOAT_MAT3x2 → const int
0x8B67
FLOAT_MAT3x4 → const int
0x8B68
FLOAT_MAT4 → const int
0x8B5C
FLOAT_MAT4x2 → const int
0x8B69
FLOAT_MAT4x3 → const int
0x8B6A
FLOAT_VEC2 → const int
0x8B50
FLOAT_VEC3 → const int
0x8B51
FLOAT_VEC4 → const int
0x8B52
FRAGMENT_SHADER → const int
0x8B30
FRAGMENT_SHADER_DERIVATIVE_HINT → const int
0x8B8B
FRAMEBUFFER → const int
0x8D40
FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE → const int
0x8215
FRAMEBUFFER_ATTACHMENT_BLUE_SIZE → const int
0x8214
FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING → const int
0x8210
FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE → const int
0x8211
FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE → const int
0x8216
FRAMEBUFFER_ATTACHMENT_GREEN_SIZE → const int
0x8213
FRAMEBUFFER_ATTACHMENT_OBJECT_NAME → const int
0x8CD1
FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE → const int
0x8CD0
FRAMEBUFFER_ATTACHMENT_RED_SIZE → const int
0x8212
FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE → const int
0x8217
FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE → const int
0x8CD3
FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER → const int
0x8CD4
FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL → const int
0x8CD2
FRAMEBUFFER_BINDING → const int
0x8CA6
FRAMEBUFFER_COMPLETE → const int
0x8CD5
FRAMEBUFFER_DEFAULT → const int
0x8218
FRAMEBUFFER_INCOMPLETE_ATTACHMENT → const int
0x8CD6
FRAMEBUFFER_INCOMPLETE_DIMENSIONS → const int
0x8CD9
FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT → const int
0x8CD7
FRAMEBUFFER_INCOMPLETE_MULTISAMPLE → const int
0x8D56
FRAMEBUFFER_UNSUPPORTED → const int
0x8CDD
FRONT → const int
0x0404
FRONT_AND_BACK → const int
0x0408
FRONT_FACE → const int
0x0B46
FUNC_ADD → const int
0x8006
FUNC_REVERSE_SUBTRACT → const int
0x800B
FUNC_SUBTRACT → const int
0x800A
GENERATE_MIPMAP_HINT → const int
0x8192
GEQUAL → const int
0x0206
GREATER → const int
0x0204
GREEN_BITS → const int
0x0D53
HALF_FLOAT → const int
0x140B
HIGH_FLOAT → const int
0x8DF2
HIGH_INT → const int
0x8DF5
IMPLEMENTATION_COLOR_READ_FORMAT → const int
0x8B9B
IMPLEMENTATION_COLOR_READ_TYPE → const int
0x8B9A
INCR → const int
0x1E02
INCR_WRAP → const int
0x8507
INT → const int
0x1404
INT_2_10_10_10_REV → const int
0x8D9F
INT_SAMPLER_2D → const int
0x8DCA
INT_SAMPLER_2D_ARRAY → const int
0x8DCF
INT_SAMPLER_3D → const int
0x8DCB
INT_SAMPLER_CUBE → const int
0x8DCC
INT_VEC2 → const int
0x8B53
INT_VEC3 → const int
0x8B54
INT_VEC4 → const int
0x8B55
INTERLEAVED_ATTRIBS → const int
0x8C8C
INVALID_ENUM → const int
0x0500
INVALID_FRAMEBUFFER_OPERATION → const int
0x0506
INVALID_INDEX → const int
0xFFFFFFFF
INVALID_OPERATION → const int
0x0502
INVALID_VALUE → const int
0x0501
INVERT → const int
0x150A
KEEP → const int
0x1E00
LEQUAL → const int
0x0203
LESS → const int
0x0201
LINE_LOOP → const int
0x0002
LINE_STRIP → const int
0x0003
LINE_WIDTH → const int
0x0B21
LINEAR → const int
0x2601
LINEAR_MIPMAP_LINEAR → const int
0x2703
LINEAR_MIPMAP_NEAREST → const int
0x2701
LINES → const int
0x0001
0x8B82
LOW_FLOAT → const int
0x8DF0
LOW_INT → const int
0x8DF3
LUMINANCE → const int
0x1909
LUMINANCE_ALPHA → const int
0x190A
MAX → const int
0x8008
MAX_3D_TEXTURE_SIZE → const int
0x8073
MAX_ARRAY_TEXTURE_LAYERS → const int
0x88FF
MAX_CLIENT_WAIT_TIMEOUT_WEBGL → const int
0x9247
MAX_COLOR_ATTACHMENTS → const int
0x8CDF
MAX_COLOR_ATTACHMENTS_WEBGL → const int
0x8CDF
MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS → const int
0x8A33
MAX_COMBINED_TEXTURE_IMAGE_UNITS → const int
0x8B4D
MAX_COMBINED_UNIFORM_BLOCKS → const int
0x8A2E
MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS → const int
0x8A31
MAX_CUBE_MAP_TEXTURE_SIZE → const int
0x851C
MAX_DRAW_BUFFERS → const int
0x8824
MAX_DRAW_BUFFERS_WEBGL → const int
0x8824
MAX_ELEMENT_INDEX → const int
0x8D6B
MAX_ELEMENTS_INDICES → const int
0x80E9
MAX_ELEMENTS_VERTICES → const int
0x80E8
MAX_FRAGMENT_INPUT_COMPONENTS → const int
0x9125
MAX_FRAGMENT_UNIFORM_BLOCKS → const int
0x8A2D
MAX_FRAGMENT_UNIFORM_COMPONENTS → const int
0x8B49
MAX_FRAGMENT_UNIFORM_VECTORS → const int
0x8DFD
MAX_PROGRAM_TEXEL_OFFSET → const int
0x8905
MAX_RENDERBUFFER_SIZE → const int
0x84E8
MAX_SAMPLES → const int
0x8D57
MAX_SERVER_WAIT_TIMEOUT → const int
0x9111
MAX_TEXTURE_IMAGE_UNITS → const int
0x8872
MAX_TEXTURE_LOD_BIAS → const int
0x84FD
MAX_TEXTURE_SIZE → const int
0x0D33
MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS → const int
0x8C8A
MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS → const int
0x8C8B
MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS → const int
0x8C80
MAX_UNIFORM_BLOCK_SIZE → const int
0x8A30
MAX_UNIFORM_BUFFER_BINDINGS → const int
0x8A2F
MAX_VARYING_COMPONENTS → const int
0x8B4B
MAX_VARYING_VECTORS → const int
0x8DFC
MAX_VERTEX_ATTRIBS → const int
0x8869
MAX_VERTEX_OUTPUT_COMPONENTS → const int
0x9122
MAX_VERTEX_TEXTURE_IMAGE_UNITS → const int
0x8B4C
MAX_VERTEX_UNIFORM_BLOCKS → const int
0x8A2B
MAX_VERTEX_UNIFORM_COMPONENTS → const int
0x8B4A
MAX_VERTEX_UNIFORM_VECTORS → const int
0x8DFB
MAX_VIEWPORT_DIMS → const int
0x0D3A
MEDIUM_FLOAT → const int
0x8DF1
MEDIUM_INT → const int
0x8DF4
MIN → const int
0x8007
MIN_PROGRAM_TEXEL_OFFSET → const int
0x8904
MIRRORED_REPEAT → const int
0x8370
NEAREST → const int
0x2600
NEAREST_MIPMAP_LINEAR → const int
0x2702
NEAREST_MIPMAP_NEAREST → const int
0x2700
NEVER → const int
0x0200
NICEST → const int
0x1102
NO_ERROR → const int
0
NONE → const int
0
NOTEQUAL → const int
0x0205
OBJECT_TYPE → const int
0x9112
ONE → const int
1
ONE_MINUS_CONSTANT_ALPHA → const int
0x8004
ONE_MINUS_CONSTANT_COLOR → const int
0x8002
ONE_MINUS_DST_ALPHA → const int
0x0305
ONE_MINUS_DST_COLOR → const int
0x0307
ONE_MINUS_SRC_ALPHA → const int
0x0303
ONE_MINUS_SRC_COLOR → const int
0x0301
OUT_OF_MEMORY → const int
0x0505
PACK_ALIGNMENT → const int
0x0D05
PACK_ROW_LENGTH → const int
0x0D02
PACK_SKIP_PIXELS → const int
0x0D04
PACK_SKIP_ROWS → const int
0x0D03
PIXEL_PACK_BUFFER → const int
0x88EB
PIXEL_PACK_BUFFER_BINDING → const int
0x88ED
PIXEL_UNPACK_BUFFER → const int
0x88EC
PIXEL_UNPACK_BUFFER_BINDING → const int
0x88EF
POINTS → const int
0x0000
POLYGON_OFFSET_FACTOR → const int
0x8038
POLYGON_OFFSET_FILL → const int
0x8037
POLYGON_OFFSET_UNITS → const int
0x2A00
QUERY_RESULT → const int
0x8866
QUERY_RESULT_AVAILABLE → const int
0x8867
R8 → const int
0x8229
R8_SNORM → const int
0x8F94
R8I → const int
0x8231
R8UI → const int
0x8232
R11F_G11F_B10F → const int
0x8C3A
R16F → const int
0x822D
R16I → const int
0x8233
R16UI → const int
0x8234
R32F → const int
0x822E
R32I → const int
0x8235
R32UI → const int
0x8236
RASTERIZER_DISCARD → const int
0x8C89
READ_BUFFER → const int
0x0C02
READ_FRAMEBUFFER → const int
0x8CA8
READ_FRAMEBUFFER_BINDING → const int
0x8CAA
RED → const int
0x1903
RED_BITS → const int
0x0D52
RED_INTEGER → const int
0x8D94
RENDERBUFFER → const int
0x8D41
RENDERBUFFER_ALPHA_SIZE → const int
0x8D53
RENDERBUFFER_BINDING → const int
0x8CA7
RENDERBUFFER_BLUE_SIZE → const int
0x8D52
RENDERBUFFER_DEPTH_SIZE → const int
0x8D54
RENDERBUFFER_GREEN_SIZE → const int
0x8D51
RENDERBUFFER_HEIGHT → const int
0x8D43
RENDERBUFFER_INTERNAL_FORMAT → const int
0x8D44
RENDERBUFFER_RED_SIZE → const int
0x8D50
RENDERBUFFER_SAMPLES → const int
0x8CAB
RENDERBUFFER_STENCIL_SIZE → const int
0x8D55
RENDERBUFFER_WIDTH → const int
0x8D42
RENDERER → const int
0x1F01
REPEAT → const int
0x2901
REPLACE → const int
0x1E01
RG → const int
0x8227
RG8 → const int
0x822B
RG8_SNORM → const int
0x8F95
RG8I → const int
0x8237
RG8UI → const int
0x8238
RG16F → const int
0x822F
RG16I → const int
0x8239
RG16UI → const int
0x823A
RG32F → const int
0x8230
RG32I → const int
0x823B
RG32UI → const int
0x823C
RG_INTEGER → const int
0x8228
RGB → const int
0x1907
RGB5_A1 → const int
0x8057
RGB8 → const int
0x8051
RGB8_SNORM → const int
0x8F96
RGB8I → const int
0x8D8F
RGB8UI → const int
0x8D7D
RGB9_E5 → const int
0x8C3D
RGB10_A2 → const int
0x8059
RGB10_A2UI → const int
0x906F
RGB16F → const int
0x881B
RGB16I → const int
0x8D89
RGB16UI → const int
0x8D77
RGB32F → const int
0x8815
RGB32I → const int
0x8D83
RGB32UI → const int
0x8D71
RGB565 → const int
0x8D62
RGB_INTEGER → const int
0x8D98
RGBA → const int
0x1908
RGBA4 → const int
0x8056
RGBA8 → const int
0x8058
RGBA8_SNORM → const int
0x8F97
RGBA8I → const int
0x8D8E
RGBA8UI → const int
0x8D7C
RGBA16F → const int
0x881A
RGBA16I → const int
0x8D88
RGBA16UI → const int
0x8D76
RGBA32F → const int
0x8814
RGBA32I → const int
0x8D82
RGBA32UI → const int
0x8D70
RGBA_INTEGER → const int
0x8D99
SAMPLE_ALPHA_TO_COVERAGE → const int
0x809E
SAMPLE_BUFFERS → const int
0x80A8
SAMPLE_COVERAGE → const int
0x80A0
SAMPLE_COVERAGE_INVERT → const int
0x80AB
SAMPLE_COVERAGE_VALUE → const int
0x80AA
SAMPLER_2D → const int
0x8B5E
SAMPLER_2D_ARRAY → const int
0x8DC1
SAMPLER_2D_ARRAY_SHADOW → const int
0x8DC4
SAMPLER_2D_SHADOW → const int
0x8B62
SAMPLER_3D → const int
0x8B5F
SAMPLER_BINDING → const int
0x8919
SAMPLER_CUBE → const int
0x8B60
SAMPLER_CUBE_SHADOW → const int
0x8DC5
SAMPLES → const int
0x80A9
SCISSOR_BOX → const int
0x0C10
SCISSOR_TEST → const int
0x0C11
SEPARATE_ATTRIBS → const int
0x8C8D
SHADER_TYPE → const int
0x8B4F
SHADING_LANGUAGE_VERSION → const int
0x8B8C
SHORT → const int
0x1402
SIGNALED → const int
0x9119
SIGNED_NORMALIZED → const int
0x8F9C
SRC_ALPHA → const int
0x0302
SRC_ALPHA_SATURATE → const int
0x0308
SRC_COLOR → const int
0x0300
SRGB → const int
0x8C40
SRGB8 → const int
0x8C41
SRGB8_ALPHA8 → const int
0x8C43
STATIC_COPY → const int
0x88E6
STATIC_DRAW → const int
0x88E4
STATIC_READ → const int
0x88E5
STENCIL → const int
0x1802
STENCIL_ATTACHMENT → const int
0x8D20
STENCIL_BACK_FAIL → const int
0x8801
STENCIL_BACK_FUNC → const int
0x8800
STENCIL_BACK_PASS_DEPTH_FAIL → const int
0x8802
STENCIL_BACK_PASS_DEPTH_PASS → const int
0x8803
STENCIL_BACK_REF → const int
0x8CA3
STENCIL_BACK_VALUE_MASK → const int
0x8CA4
STENCIL_BACK_WRITEMASK → const int
0x8CA5
STENCIL_BITS → const int
0x0D57
STENCIL_BUFFER_BIT → const int
0x00000400
STENCIL_CLEAR_VALUE → const int
0x0B91
STENCIL_FAIL → const int
0x0B94
STENCIL_FUNC → const int
0x0B92
STENCIL_INDEX8 → const int
0x8D48
STENCIL_PASS_DEPTH_FAIL → const int
0x0B95
STENCIL_PASS_DEPTH_PASS → const int
0x0B96
STENCIL_REF → const int
0x0B97
STENCIL_TEST → const int
0x0B90
STENCIL_VALUE_MASK → const int
0x0B93
STENCIL_WRITEMASK → const int
0x0B98
STREAM_COPY → const int
0x88E2
STREAM_DRAW → const int
0x88E0
STREAM_READ → const int
0x88E1
SUBPIXEL_BITS → const int
0x0D50
SYNC_CONDITION → const int
0x9113
SYNC_FENCE → const int
0x9116
SYNC_FLAGS → const int
0x9115
SYNC_FLUSH_COMMANDS_BIT → const int
0x00000001
SYNC_GPU_COMMANDS_COMPLETE → const int
0x9117
SYNC_STATUS → const int
0x9114
TEXTURE → const int
0x1702
TEXTURE0 → const int
0x84C0
TEXTURE1 → const int
0x84C1
TEXTURE2 → const int
0x84C2
TEXTURE3 → const int
0x84C3
TEXTURE4 → const int
0x84C4
TEXTURE5 → const int
0x84C5
TEXTURE6 → const int
0x84C6
TEXTURE7 → const int
0x84C7
TEXTURE8 → const int
0x84C8
TEXTURE9 → const int
0x84C9
TEXTURE10 → const int
0x84CA
TEXTURE11 → const int
0x84CB
TEXTURE12 → const int
0x84CC
TEXTURE13 → const int
0x84CD
TEXTURE14 → const int
0x84CE
TEXTURE15 → const int
0x84CF
TEXTURE16 → const int
0x84D0
TEXTURE17 → const int
0x84D1
TEXTURE18 → const int
0x84D2
TEXTURE19 → const int
0x84D3
TEXTURE20 → const int
0x84D4
TEXTURE21 → const int
0x84D5
TEXTURE22 → const int
0x84D6
TEXTURE23 → const int
0x84D7
TEXTURE24 → const int
0x84D8
TEXTURE25 → const int
0x84D9
TEXTURE26 → const int
0x84DA
TEXTURE27 → const int
0x84DB
TEXTURE28 → const int
0x84DC
TEXTURE29 → const int
0x84DD
TEXTURE30 → const int
0x84DE
TEXTURE31 → const int
0x84DF
TEXTURE_2D → const int
0x0DE1
TEXTURE_2D_ARRAY → const int
0x8C1A
TEXTURE_3D → const int
0x806F
TEXTURE_BASE_LEVEL → const int
0x813C
TEXTURE_BINDING_2D → const int
0x8069
TEXTURE_BINDING_2D_ARRAY → const int
0x8C1D
TEXTURE_BINDING_3D → const int
0x806A
TEXTURE_BINDING_CUBE_MAP → const int
0x8514
TEXTURE_COMPARE_FUNC → const int
0x884D
TEXTURE_COMPARE_MODE → const int
0x884C
TEXTURE_CUBE_MAP → const int
0x8513
TEXTURE_CUBE_MAP_NEGATIVE_X → const int
0x8516
TEXTURE_CUBE_MAP_NEGATIVE_Y → const int
0x8518
TEXTURE_CUBE_MAP_NEGATIVE_Z → const int
0x851A
TEXTURE_CUBE_MAP_POSITIVE_X → const int
0x8515
TEXTURE_CUBE_MAP_POSITIVE_Y → const int
0x8517
TEXTURE_CUBE_MAP_POSITIVE_Z → const int
0x8519
TEXTURE_IMMUTABLE_FORMAT → const int
0x912F
TEXTURE_IMMUTABLE_LEVELS → const int
0x82DF
TEXTURE_MAG_FILTER → const int
0x2800
TEXTURE_MAX_LEVEL → const int
0x813D
TEXTURE_MAX_LOD → const int
0x813B
TEXTURE_MIN_FILTER → const int
0x2801
TEXTURE_MIN_LOD → const int
0x813A
TEXTURE_WRAP_R → const int
0x8072
TEXTURE_WRAP_S → const int
0x2802
TEXTURE_WRAP_T → const int
0x2803
TIMEOUT_EXPIRED → const int
0x911B
TIMEOUT_IGNORED → const int
-1
TRANSFORM_FEEDBACK → const int
0x8E22
TRANSFORM_FEEDBACK_ACTIVE → const int
0x8E24
TRANSFORM_FEEDBACK_BINDING → const int
0x8E25
TRANSFORM_FEEDBACK_BUFFER → const int
0x8C8E
TRANSFORM_FEEDBACK_BUFFER_BINDING → const int
0x8C8F
TRANSFORM_FEEDBACK_BUFFER_MODE → const int
0x8C7F
TRANSFORM_FEEDBACK_BUFFER_SIZE → const int
0x8C85
TRANSFORM_FEEDBACK_BUFFER_START → const int
0x8C84
TRANSFORM_FEEDBACK_PAUSED → const int
0x8E23
TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN → const int
0x8C88
TRANSFORM_FEEDBACK_VARYINGS → const int
0x8C83
TRIANGLE_FAN → const int
0x0006
TRIANGLE_STRIP → const int
0x0005
TRIANGLES → const int
0x0004
UNIFORM_ARRAY_STRIDE → const int
0x8A3C
UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES → const int
0x8A43
UNIFORM_BLOCK_ACTIVE_UNIFORMS → const int
0x8A42
UNIFORM_BLOCK_BINDING → const int
0x8A3F
UNIFORM_BLOCK_DATA_SIZE → const int
0x8A40
UNIFORM_BLOCK_INDEX → const int
0x8A3A
UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER → const int
0x8A46
UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER → const int
0x8A44
UNIFORM_BUFFER → const int
0x8A11
UNIFORM_BUFFER_BINDING → const int
0x8A28
UNIFORM_BUFFER_OFFSET_ALIGNMENT → const int
0x8A34
UNIFORM_BUFFER_SIZE → const int
0x8A2A
UNIFORM_BUFFER_START → const int
0x8A29
UNIFORM_IS_ROW_MAJOR → const int
0x8A3E
UNIFORM_MATRIX_STRIDE → const int
0x8A3D
UNIFORM_OFFSET → const int
0x8A3B
UNIFORM_SIZE → const int
0x8A38
UNIFORM_TYPE → const int
0x8A37
UNPACK_ALIGNMENT → const int
0x0CF5
UNPACK_COLORSPACE_CONVERSION_WEBGL → const int
0x9243
UNPACK_FLIP_Y_WEBGL → const int
0x9240
UNPACK_IMAGE_HEIGHT → const int
0x806E
UNPACK_PREMULTIPLY_ALPHA_WEBGL → const int
0x9241
UNPACK_ROW_LENGTH → const int
0x0CF2
UNPACK_SKIP_IMAGES → const int
0x806D
UNPACK_SKIP_PIXELS → const int
0x0CF4
UNPACK_SKIP_ROWS → const int
0x0CF3
UNSIGNALED → const int
0x9118
UNSIGNED_BYTE → const int
0x1401
UNSIGNED_INT → const int
0x1405
UNSIGNED_INT_2_10_10_10_REV → const int
0x8368
UNSIGNED_INT_5_9_9_9_REV → const int
0x8C3E
UNSIGNED_INT_10F_11F_11F_REV → const int
0x8C3B
UNSIGNED_INT_24_8 → const int
0x84FA
UNSIGNED_INT_SAMPLER_2D → const int
0x8DD2
UNSIGNED_INT_SAMPLER_2D_ARRAY → const int
0x8DD7
UNSIGNED_INT_SAMPLER_3D → const int
0x8DD3
UNSIGNED_INT_SAMPLER_CUBE → const int
0x8DD4
UNSIGNED_INT_VEC2 → const int
0x8DC6
UNSIGNED_INT_VEC3 → const int
0x8DC7
UNSIGNED_INT_VEC4 → const int
0x8DC8
UNSIGNED_NORMALIZED → const int
0x8C17
UNSIGNED_SHORT → const int
0x1403
UNSIGNED_SHORT_4_4_4_4 → const int
0x8033
UNSIGNED_SHORT_5_5_5_1 → const int
0x8034
UNSIGNED_SHORT_5_6_5 → const int
0x8363
VALIDATE_STATUS → const int
0x8B83
VENDOR → const int
0x1F00
VERSION → const int
0x1F02
VERTEX_ARRAY_BINDING → const int
0x85B5
VERTEX_ATTRIB_ARRAY_BUFFER_BINDING → const int
0x889F
VERTEX_ATTRIB_ARRAY_DIVISOR → const int
0x88FE
VERTEX_ATTRIB_ARRAY_ENABLED → const int
0x8622
VERTEX_ATTRIB_ARRAY_INTEGER → const int
0x88FD
VERTEX_ATTRIB_ARRAY_NORMALIZED → const int
0x886A
VERTEX_ATTRIB_ARRAY_POINTER → const int
0x8645
VERTEX_ATTRIB_ARRAY_SIZE → const int
0x8623
VERTEX_ATTRIB_ARRAY_STRIDE → const int
0x8624
VERTEX_ATTRIB_ARRAY_TYPE → const int
0x8625
VERTEX_SHADER → const int
0x8B31
VIEWPORT → const int
0x0BA2
WAIT_FAILED → const int
0x911D
ZERO → const int
0