Error class

Error objects thrown in the case of a program failure.

An Error object represents a program failure that the programmer should have avoided.

Examples include calling a function with invalid arguments, or even with the wrong number of arguments, or calling it at a time when it is not allowed.

These are not errors that a caller should expect or catch — if they occur, the program is erroneous, and terminating the program may be the safest response.

When deciding that a function should throw an error, the conditions where it happens should be clearly described, and they should be detectable and predictable, so the programmer using the function can avoid triggering the error.

Such descriptions often uses words like "must" or "must not" to describe the condition, and if you see words like that in a function's documentation, then not satisfying the requirement is very likely to cause an error to be thrown.

Example (from String.contains):

`startIndex` must not be negative or greater than `length`.

In this case, an error will be thrown if startIndex is negative or too large.

If the conditions are not detectable before calling a function, the called function should not throw an Error. It may still throw, but the caller will have to catch the thrown value, effectively making it an alternative result rather than an error. If so, we consider the thrown object an exception rather than an error. The thrown object can choose to implement Exception to document that it represents an exceptional, but not erroneous, occurrence, but being an Exception has no other effect than documentation.

All non-null values can be thrown in Dart. Objects extending the Error class are handled specially: The first time they are thrown, the stack trace at the throw point is recorded and stored in the error object. It can be retrieved using the stackTrace getter. An error object that merely implements Error, and doesn't extend it, will not store the stack trace automatically.

Error objects are also used for system wide failures like stack overflow or an out-of-memory situation, which the user is also not expected to catch or handle.

Since errors are not created to be caught, there is no need for subclasses to distinguish the errors. Instead subclasses have been created in order to make groups of related errors easy to create with consistent error messages. For example, the String.contains method will use a RangeError if its startIndex isn't in the range 0..length, which is easily created by RangeError.range(startIndex, 0, length). Catching specific subclasses of Error is not intended, and shouldn't happen outside of testing your own code.





hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
stackTrace StackTrace?
The stack trace at the point where this error was first thrown.
no setter


noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
toString() String
A string representation of this object.


operator ==(Object other) bool
The equality operator.

Static Methods

safeToString(Object? object) String
Safely convert a value to a String description.
throwWithStackTrace(Object error, StackTrace stackTrace) → Never
Throws error with associated stack trace stackTrace.