Animation class
- Inheritance
- Object
- EventTarget
- Animation
- Annotations
- @Native("Animation")
Constructors
-
Animation([AnimationEffectReadOnly effect,
AnimationTimeline timeline] ) -
factory
Properties
- currentTime ↔ num
-
read / write
- effect ↔ AnimationEffectReadOnly
-
read / write
-
finished
→ Future<
Animation> -
read-only
- id ↔ String
-
read / write
-
onCancel
→ Stream<
Event> -
read-only
-
onFinish
→ Stream<
Event> -
read-only
- playbackRate ↔ num
-
read / write
- playState → String
-
final
-
ready
→ Future<
Animation> -
read-only
- startTime ↔ num
-
read / write
- timeline → AnimationTimeline
-
final
- hashCode → int
-
The hash code for this object. [...]
read-only, inherited
- on → Events
-
This is an ease-of-use accessor for event streams which should only be
used when an explicit accessor is not available.
read-only, inherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
Methods
-
cancel(
) → void -
finish(
) → void -
pause(
) → void -
play(
) → void -
reverse(
) → void -
addEventListener(
String type, EventListener listener, [bool useCapture] ) → void -
inherited
-
dispatchEvent(
Event event ) → bool -
inherited
-
noSuchMethod(
Invocation invocation ) → dynamic -
Invoked when a non-existent method or property is accessed. [...]
inherited
-
removeEventListener(
String type, EventListener listener, [bool useCapture] ) → void -
inherited
-
toString(
) → String -
Returns a string representation of this object.
inherited
Operators
-
operator ==(
dynamic other ) → bool -
The equality operator. [...]
inherited
Static Properties
Constants
-
cancelEvent
→ const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('cancel')
-
finishEvent
→ const EventStreamProvider<
Event> -
const EventStreamProvider<Event>('finish')