DomMatrix class
- Inheritance
- Object
- DomMatrixReadOnly
- DomMatrix
- Annotations
- @Native("DOMMatrix")
Constructors
Properties
- a ↔ num
-
read / write, override-getter
- b ↔ num
-
read / write, override-getter
- c ↔ num
-
read / write, override-getter
- d ↔ num
-
read / write, override-getter
- e ↔ num
-
read / write, override-getter
- f ↔ num
-
read / write, override-getter
- m11 ↔ num
-
read / write, override-getter
- m12 ↔ num
-
read / write, override-getter
- m13 ↔ num
-
read / write, override-getter
- m14 ↔ num
-
read / write, override-getter
- m21 ↔ num
-
read / write, override-getter
- m22 ↔ num
-
read / write, override-getter
- m23 ↔ num
-
read / write, override-getter
- m24 ↔ num
-
read / write, override-getter
- m31 ↔ num
-
read / write, override-getter
- m32 ↔ num
-
read / write, override-getter
- m33 ↔ num
-
read / write, override-getter
- m34 ↔ num
-
read / write, override-getter
- m41 ↔ num
-
read / write, override-getter
- m42 ↔ num
-
read / write, override-getter
- m43 ↔ num
-
read / write, override-getter
- m44 ↔ num
-
read / write, override-getter
- hashCode → int
-
The hash code for this object. [...]
read-only, inherited
- is2D → bool
-
read-only, inherited
- isIdentity → bool
-
read-only, inherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
Methods
-
invertSelf(
) → DomMatrix -
multiplySelf(
[Map other] ) → DomMatrix -
preMultiplySelf(
[Map other] ) → DomMatrix -
rotateAxisAngleSelf(
[num x, num y, num z, num angle] ) → DomMatrix -
rotateFromVectorSelf(
[num x, num y] ) → DomMatrix -
rotateSelf(
[num rotX, num rotY, num rotZ] ) → DomMatrix -
scale3dSelf(
[num scale, num originX, num originY, num originZ] ) → DomMatrix -
scaleSelf(
[num scaleX, num scaleY, num scaleZ, num originX, num originY, num originZ] ) → DomMatrix -
setMatrixValue(
String transformList ) → DomMatrix -
skewXSelf(
[num sx] ) → DomMatrix -
skewYSelf(
[num sy] ) → DomMatrix -
translateSelf(
[num tx, num ty, num tz] ) → DomMatrix -
flipX(
) → DomMatrix -
inherited
-
flipY(
) → DomMatrix -
inherited
-
inverse(
) → DomMatrix -
inherited
-
multiply(
[Map other] ) → DomMatrix -
inherited
-
noSuchMethod(
Invocation invocation ) → dynamic -
Invoked when a non-existent method or property is accessed. [...]
inherited
-
rotate(
[num rotX, num rotY, num rotZ] ) → DomMatrix -
inherited
-
rotateAxisAngle(
[num x, num y, num z, num angle] ) → DomMatrix -
inherited
-
rotateFromVector(
[num x, num y] ) → DomMatrix -
inherited
-
scale(
[num scaleX, num scaleY, num scaleZ, num originX, num originY, num originZ] ) → DomMatrix -
inherited
-
scale3d(
[num scale, num originX, num originY, num originZ] ) → DomMatrix -
inherited
-
skewX(
[num sx] ) → DomMatrix -
inherited
-
skewY(
[num sy] ) → DomMatrix -
inherited
-
toFloat32Array(
) → Float32List -
inherited
-
toFloat64Array(
) → Float64List -
inherited
-
toString(
) → String -
Returns a string representation of this object.
inherited
-
transformPoint(
[Map point] ) → DomPoint -
inherited
-
translate(
[num tx, num ty, num tz] ) → DomMatrix -
inherited
Operators
-
operator ==(
dynamic other ) → bool -
The equality operator. [...]
inherited
Static Methods
-
fromFloat32Array(
Float32List array32 ) → DomMatrix -
override
-
fromFloat64Array(
Float64List array64 ) → DomMatrix -
override
-
fromMatrix(
[Map other] ) → DomMatrix -
override